This interdisciplinary research project investigates ubiquitous computing technologies with regard to their world-constructing power. In particular, it focuses on the epistemological consequences of sensory actor systems, which increasingly influence our relationship to the environment in everyday life as well as in the sciences.
Scientific and social context:
The project combines media theory, history of technology and artistic research in an innovative way and thus aims to contribute to a better understanding and critical assessment of current technological developments. The results will be published in a dissertation on the cultural history of sensory systems, in scientific articles and on a multimedia online platform, and presented to a wider public in an exhibition.
Meta:
Funding: Swiss National Science Foundation (SNSF)
Project number: 100016_185436 / 1
Start date: 01.11.2019
Duration: 42 months
Team: Jan Torpus (grant application, project management, concept, interaction design), Jonas Kellermeyer (PhD, media theory, concept), José Navarro (HW/SW development and management, audio design, interaction design), Sophie Kellner (concept, artistic implementation, HW development), Cedric Spindler (SW development, evaluation design, data analysis), Thomas Ryser (evaluation design and implementation), Toni Kovacevic (evaluation and analysis)
Partner: Prof. Dr. Christiane Heibach, University Regensburg (grant application, consulting)
| ark: | ark:/15737/p651-2g34-tw8k |
| DateModified: | 2025-10-02T14:58:01Z |
| DateAdded: | 2023-05-21T06:58:39Z |
| Key: | 49CEAX6X |
| doi: | 10.26254/med/6351 |
| handle: | 20.500.11806/med/10201 |